egyptjeep3
User Name: You need to be a registered (and logged in) user to view username.
Total Articles : 0
https://www.mobapulse.com/dota-2.html
I dont have many vivid memories of things I saw on my Facebook news feed but this is one of them Im scrolling past updates from my friends who play League of Legends and one post was about how a new champion added was so good One of their friends commented Is he worth to which my friend responded So worth As someone who plays Dota 2 I thought worth What do you mean worth It hit me pretty quickly that they meant worth money The concept of paying real money for a hero eludes me as a Dota 2 player with a game that has more than 100 heroes available to everyone free of charge While League of Legends is technically free to play players can get a better experience by buying access to better champions champions that have worth Dota 2 not so Theres not a single item in the game that can be purchased in any way to give players an advantage This got me thinking how Dota 2 really is the only game that does Free to Play right that is in a way that benefits the player as much or more than the company Dota 2 is free to play with no exceptions The only items you can purchase are purely cosmetic This makes it so everyone can have an equal experience with the entire game without paying one dime If you want however you can purchase things such as outfits environmental effects announcer packs HUD skins loadings screens and couriers an animal in Dota 2 that will bring you your items after purchasing them You can purchase a battlepoint booster which will increase the rate at which you level up for a certain amount of time However your level has no effect on the game Dota 2 isnt stingy with these either as it gives you a random cosmetic item every time you level up This benefits the player and Valve equally because Valve offers players items they genuinely want to buy not have to buy or be left behind Valve makes money Dota 2 players look pretty But Dota 2 players who havent spent any money can still stomp into the ground players who have a cosmetic set for every hero Moving away from League of Legends since that debate is a particularly stomachturning can of worms consider Plants vs Zombies 2 PopCap was sold to Electronic Arts after the first game and EA moved the sequel to an allmobile platform thats free to play but its the wrong kind of free to play Its the kind with microtransactions that offer a better gaming experience Plants vs Zombies 2 already has 10 premium plants for a total cost of more than 30 altogether tax included And thats just plants You can also pay for upgrades and ingame coins To my knowledge Plants vs Zombies never went higher than 20 for the whole game with no microtransactions so I can only assume PopCap is making a truckload off of this Now I know people like to point out how less than 10 percent of people who play freetoplay games participate in microtransactions This makes it seem like the companies are doing whats best for the player by offering a portion of their game for free while only making a small chunk of change on the side to get by Its a compelling narrative that doesnt hold up to scrutiny This number conveniently leaves out how much money theyre actually making from those ten percent of people who want a full gaming experience That would be like the US claiming it isnt a militarily focused nation because they spend a relatively small percentage of its GDP on military This overlooks the fact that the US is perhaps the richest nation in the world meaning that that small percentage is more than the next 30 or so developed countries combined So how much money do freetoplay games make off microtransactions I dont know But I know its more than enough to stay in business its more than enough to make PopCap not even consider bringing Plants vs Zombies 2 to any other platform besides mobile and its more than enough to entice several other games to go freetoplay or at least to use microtransactions Now lets not get carried away Making money is a companys goal and theres nothing wrong with that Dota 2 guide is this benefits the company at the expense of the player Consider this whats to stop Plants vs Zombies 2 from perpetually releasing new plants while balancing the zombies and expansions in a way that necessitates their purchase as they already have This turns the game into an infinite cashcow that will likely make more money than if they charged a 60 flat fee by grinding it out of players who want a full gaming experience The same goes for League of Legends bringing it back into the discussion and they have shown no sign of ever stopping this practice They release a new champion every week some of which cost money to play and many of which are worth leaving the players who dont have the money behind I was this close to trying out Orcs Must Die Unchained before I found out that it uses the LeagueofLegendsstyle system for hero purchasing These games are no better than the cable company In fact they may be worse Imagine if every week Comcast started a new channel with new and amazing shows but made you pay a new fee if you wanted to experience it I admit that Dota 2 has the benefit of an established fan base unmatched by almost any freetoplay game League of Legends excluded Not many games have fans who are willing to pay for something that doesnt benefit them in any way Taking that into account though there still is no good excuse for freetoplay microtransactions that benefit the company more than the player Honestly the solution is just to make your game cost money Remember that When games cost a flat fee for the entire thing This was a largely successful model and the only reason I can see for the shift is pure greed especially by a company like EA that already has boatloads of money to roll in And yeah I know these 60 AAA titles still have some greed to work through like 10 DLC for Titanfall thats just three maps but its all manageable and Dota 2 is still the only game to do free to play right Beyond Dota 2 The Last of Us just had a completely free multiplayer map pack released for it It can be done All gamers want is a model that fosters mutually and equally beneficial purchasing Give it to them